Every week, we scour the internet for all things indie MMOs so you don’t have to. This week we have several alpha and beta tests underway, as well as a few final releases on the horizon. We even have news from a few of the quieter development studios this week, not to mention some community events to keep everyone focused as we head into the summer season. So let’s stop wasting time and get started with this week’s Indie MMO Spotlight.
A new patch (2.15) went live this week to address several minor bugs. There were also some graphical fixes and several quality of life updates, so be sure to check the changelog for all the details.
The Cycle: Frontier
We finally got a release date for The Cycle: Frontier this week, and it’s not that far away. You can download and play The cycle on Wednesday, June 8, 2022, on both Steam and the Epic Games Store. The first two weeks of release will serve as pre-season, with Season 1 beginning June 22. You can read the release date announcement for all the details.
If you have a Ember Sword land on your wishlist but don’t have the $$$ to buy one, you’ll have multiple chances to win one in June. Bright Star Studios is running a month-long raffle and multiple community challenges that put 20 lots up for grabs. You will find all the details in the Announcement of the June 2022 competition.
The Farwoods Steam the page is now online! If you love role-playing in your MMO (or just want to show some support for an indie dev), check it out and add the Redwall and Watership Down-inspired graphical MUD to your bucket list. wishes.
There are still a few days left to get started OF Free week for all and experience this open-world sandbox MMORPG. And if you don’t have a chance to try it, you can always take a look at my First impressions of the beta test here on MMORPG.
Inter-server tournaments were implemented in Weekly Update 320. The update also included SFX improvements, siege engine tweaks, and a better way to hit walls.
This week, Team 21 Studios finally jumped on the devblogging bandwagon by releasing their very first blog. Their goal is to blog monthly to help increase communication between testing phases. The inaugural post is quite beefy, so be sure to check it out.
The final alpha is currently live and runs until May 31. Jandi is giving out more XP, Crystals, and other goodies throughout Alpha to help players experience it all Crazy world has to offer. Personally, I have barely scratched the surface of Crazy world, but I will be playing more throughout the long weekend. Come join me!
A small patch was implemented on Wednesday May 25th. The town of Los Males received some minor upgrades, as did the Los Muertos Hotel. There’s also been a potions overhaul that added a healer to each major city that will heal your wounds for free. Healers also have a new set of potions for sale.
Legacy of the Mist
The Guilds and Towns update went live last week, and it looks like a few people were a bit late. Two new companions, Palenne and Oviewere added this week along with a few other minor fixes and updates.
We received another Roadmap update this week, marking the end of development for Phase 2. While INSANE has focused on the HUD, Early Seisus, and Phase 2 skills, they state that they will be working primarily on crafting and building during the stage 3.
The latest pre-season, Academy of Strategy, started on Friday and runs until 1:59 UTC, so depending on when you’re reading this, you might still have time to log in and earn your points. pre-season. Whether you succeed or not, you can catch up with all the Strategy Academy patch notes here.
In Dev Diary #336Michi and Nick discuss the work they did on COULD during the previous week.
Kingdom of the Mad God
Realmers, be sure to mark June 7 on your calendars. This is the date when the next big update will arrive RotMG. There are a lot of changes coming and you can read all about them in the last RotMG blog post.
If you haven’t noticed it yet, Honor scars features a wide selection of races for players to choose from. This week they discuss the Bearan. As the name suggests, they are a race of bear-like humanoids, so put on your fur and Join the discussion.
ship of heroes
In a blog post on Thursday, HGC shared a recap of their recent housing beta. The test seems to have gone well, with most players enjoying the tools available. Even so, the team already has a list of improvements to make based on the constructive feedback they received.
Twitch streamer kkenziebear held a live interview with Valuebound developer LordPhrozen. They covered many topics during the four-hour interview before ending with a short in-game tour of the new, larger city.
In their June update newsletter, creative director Josh Caba asks for help from the community. The team considered revamping the tab-based combat they’ve shown in the past because it “looks cranky and boring straight away.” So, before moving forward on a new path, they’re asking the community for feedback on what they’d like the combat system to look like. Stick to tab targeting? Go all-in on action combat? Or maybe a hybrid system? Head to the WoD Discord and weigh in on the subject.
Zenith: the last city
A a minor fix has been released this week mostly dealing with backend updates. The patch is mostly transparent to the player, but core architectural upgrades will enable the implementation of new interactive game features in the future. Zenith first major patch, The celestial throne.