It can be strange to watch MMO sunsets. I’m always happy when the game I love is gone. We have all wasted all our time and effort; we have lost our beloved, and never anything to delight in. However, so far this year, closure announcements have come to an unexpected conclusion, and many moments have been spent waiting for anyone to think about it when the time has come here.
So today I want to talk about the beautiful sunsets of this year all the time. One of the titles made me really sad, and that was really a surprise given the overall success of the award. The other, right? These were games that seemed to be on borrowed time for a long time, and that’s not good enough.
One might wonder how this one got placed on the list if each of these games are so deprecated and can’t do anything with the shutdown announcement. It was a nice surprise that TERA’s shutdown ended years ago. Not so sadly bad, it was the poor way the shutdown was, in fact, handled. The developers are preparing one last farewell quest. I really can’t stand that no one outside of Korea has ever played this quest. This final farewell is a bit like a black bag.
Oh, Elyon. It was highly anticipated at that time. By me, oh yes! What interested you, prevented him from being rich like your younger brother, immediately removed everything that influenced your desire for a better life. And then you took matters into your own hands, but no one understood, because, as I’ve often said, having been good enough at this stage is not good enough on the MMO-bay. They’re just cruise control until the sun goes down. So you shut down, and I’m sad, but you took down everything that I really cared about.
I wonder if Bluehole removed TERA in part for this game. If you had done that, then what a great thinking thought would have been there.
My chili and my head both look like this. That was a lot of the issue – when it was announced that TitanReach had secured a last-minute angel investor to save the day. However, the version of the game that was announced didn’t seem like a very good idea. And then it all closed down, and then we found out why, and all of a sudden it all becomes hilarious when you look back at the people who got scammed for it and, in the end, the plan was shot so fast and howled! You are sorry.
4. Eternal Magic
They know what eternal magic is? When it was shut down, the game was known to be accused of plagiarism. It was actually really bad. This game was so enjoyable (not a funny ha-ha) that it lasted longer than Elyon. And now no one has one. We no longer have a TERA. It’s just sad.
5. EVE Valkyrie
A while ago I talked about the perfect ten because I grew up in a studio that couldn’t try other projects and puffs, and CCP Games rightly knows it has to have something to continue and justify his staff. It’s true. The problem is twofold. First, the overlap between people who like hard-core economic PvP and spreadsheet-driven combat and people who like boring shooter PvP isn’t as dense as it is. Second, the company is making bad bets on what will happen next. I don’t see many people mourning it.
6. Bless Unleashed
The question now is why would anyone want Bless Unleashed or anything to do with Bless. I mean, the answer is clearly some people don’t because it dies out on consoles (and you don’t think you should care when it’s the first time this version is released). Fortunately, the name was never recognized; but it’s not a name people will recognize, and it’s their problem if they do. It’s like naming your restaurant Donners Party Kitchen; it doesn’t look good. Maybe it’s time for a lifetime achievement contest with Hellgate: London? Has it stopped again this year? Did it come back this year? I can’t follow things anymore.
7. Shadow Arena
Alright, I guess I’m going to give an MMO some props that reuse something we created in a battle royale approach, so Shadow Arena gets points. Still, not many points, especially considering that I don’t think anyone has played Black Desert but said it would be much better if the game had more PvP in it. And now its formwork. The main match was pretty good, but it’s probably time to end this battle royale, so I think it’s about to be over.
8. The fall of Babylon
Square-Enixs publishing division seems to have seen Final Fantasy XIV make money and learned the lesson that online games are worth money whether the online game in question is actually very good or not. Unfortunately, this coincides with the persistent rumor that Platinum Games can’t make a bad game and then you get the highly anticipated slasher looter, which now Has Babylon Fallen. Or it will start or at least start next year. Don’t buy it if you already bought it.
9. Switching on the consoles: dangerous.
It was a little unstable for Elite Dangerous, so I’m sad. The first thing that just didn’t do a good job is an expansion. So it’s a problem, but it’s a problem we have to recover from. But then the problem continued to spread. Frontier has just declared that it is done with trying to support console play in order to prioritize PC. It’s a bad image because it makes players feel uneasy about the future of the game. It makes even outside observers suspicious.
Of course, this is when the devs kept pushing console players that were actually compatible and bumped them to PC dates before they finally happened.
10. Red Dead Online.
It seems like it should have been very simple. Grand Theft Auto Online has continued to keep Grand Theft Auto V in the public consciousness for years and has certainly done well, but there is still a lot to do. Don’t we do the same thing but in nature? Now that this game is presumably long enough to play, I think it’s still ok to take it into permanent maintenance mode. It’s different when it’s a high-flying horse, that’s what I said here.
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