The League of Legends MMO may never be released according to the game’s executive producer, but he remains “optimistic” that it probably still will.
Speaking on Twitter (similar to how he announced the game in December 2020), executive producer of the MMO project at Riot Games, Greg Street, said that there was “no guarantee that this game will be delivered”.
Street later clarified that this was largely the case with any game: “Until a game ships, you don’t know it will ship,” he said. to a fan. “We wouldn’t spend so much time on it if we thought the chances of shipping were low.”
There is no guarantee that this game will ship. We are optimistic, but you never know until it is. However, assuming that’s the case, this will be the fourth major franchise I’ve worked on (AoE, WoW, LoL), and probably the last. And I very much agree with that. It will be a good last act.
— Rue Greg (@Ghostcrawler) April 8, 2022
The only reason it wouldn’t be released, he later said, is if it doesn’t meet Riot Games standards. A fan asked why if a lot of players wanted to play a League of Legends MMO, would the developer cancel it?
Street replied, “If it’s not good. If we think it will disappoint players. We don’t want to be a game that’s hyped for two weeks and then disappears.”
He also tweeted since saying that Riot Games was eager to hire people with no prior gaming experience for the MMO, in a discussion about getting started in the industry.
Riot Games has made it clear in the past that while it’s keen to expand the League of Legends universe, it won’t do so by sacrificing quality.
He released Ruined King: A League of Legends Story last year, which IGN said was awesome, and the show Arcane Netfix also expanded on the game’s lore.
In our 10/10 review, IGN said, “Arcane is the first video game adaptation that is truly a masterpiece, blazing new trails for what is possible in television animation.”
Ryan Dinsdale is an IGN freelancer who sometimes remembers tweeting @thelastdinsdale. He’ll be talking about The Witcher all day.