In today’s episode of “Web3 is Fine: Game Editing”, consider the case of wild islands. Kick off PokemonThe creature-capturing-style crypto MMO has suspended development indefinitely due to a lack of funds, partly caused by the crypto crash (but there are other things going on there, too).
Why wild islands development on hold?
More on the official wild islands Kickstarter page, the crypto-creature-collecting MMO revealed it was going on indefinite hiatus last week. While developer Joshua Grant says the team ran out of funds due to the cryptocurrency crash, it’s perhaps more accurate to say that the game’s investors, who came primarily from the blockchain space, have spooked by market volatility and withdrew their investment. Grant makes it look like the team simply gambled all the Kickstarter money into “crypto roulette,” which some backers accuse him of in the Kickstarter announcement, but that’s not really the case. .
It is worth saying here that according to a Savage staff member on Discord, “the majority” of the funds used to create Savage were acquired through “traditional investments”. The team has also raised money from the sale of its Guppy Gang NFT project, which is named after its fan base of people interested in cryptocurrency. The staffer says the “new investors” pulled out due to concerns about the stability of the traditional market and the cryptocurrency market, but they don’t elaborate on whether existing investors pulled out as well.
There may be a little more going on here than the crypto crash, though. Lusewing, a moderator on the official website wild islands The Discord channel also blamed YouTube content creators (yes, really) for their “utter unwillingness” to engage with developers and for their assumption that wild islands is a blockchain game. Apparently, this is not the case; he has “an option [crypto] marketplace” and a “minor crypto connection”, but it’s not really a crypto game. That’s right. The rationale here is that the game will be integrated into the DireWolf play-to-earn marketplace; monsters and items can be “sold, bought and traded” on DireWolf Sounds a lot like a crypto game to me, but hey, what do I know?
Supposedly, this YouTuber’s reluctance “caused other planned influencers as well as reviews to not want to touch the game.” This then apparently led to a domino effect in which planned investors in the game (mostly blockchain companies) also started pulling out, leaving the team without any development funding. wild islands was aiming for between 2,000 and 3,000 presales, but in the end the team only managed 50, and it is these presales that are currently being refunded. Kickstarter backers seem to be out of luck, much to their chagrin. Supposedly, these backers aren’t being refunded because the project isn’t actually canceled, but many of them are asking for refunds anyway.
What the future holds wild islands?
Right now, the future of wild islands is uncertain. According to a development update released last week (which is very long, but you can hear the part I’m referring to for around 21 minutes), the project is currently on hold “until market conditions improve.” improve”. The studio says it may consider launching wild islands without crypto at first to “get into the good books with Steam” and work with affiliates and influencers. A full decoupling of cryptocurrency is unlikely, however, as Grant says, “crypto got us to where we are” and it “really [believes] the market will turn around”. It’s a bit audacious to admit that you’re going to start without crypto at first to fool people into thinking wild islands is not a crypto game, especially given Steam’s ban on cryptocurrency projects (which is admittedly rather porous), but that seems to be what Grant is saying here.
Joshua Grant seems adamant that wild islands will eventually see the light of day; it is just waiting for a market turnaround, either in traditional markets or in the cryptocurrency world, in order to potentially attract more investors to the project. For now, though, it looks like we won’t be hearing much more about wild islands for the near future. To clarify, Grant and the team are saying that they have enough funds to launch the game initially, but they anticipate funding and support issues post-launch, which is why they are deciding to put the project on hold indefinitely rather than to start and then stop the support whenever the money runs out. Additional costs also included reducing the team to a skeleton team while on hiatus (which, given that it’s not the United States, actually costs money), as well as the keeping intellectual property rights alive.
It’s just one of many games trying to take advantage of Web3 and blockchain in recent years. Industry legend Richard Garriott recently resurfaced with a new NFT MMO, for example, and Dead or alive producer Tomonobu Itagaki also casts his spell with the crypto bros in his new game Warrior. We’ll have to wait and see if wild islands manages to resume development at any time, but at the moment it is dormant until markets improve. Watch this place.