Indie MMO Spotlight – Monthly Developer Updates and VR Game of the Year Finalist

ByJose A. York

Aug 7, 2022

Every week, we scour the internet for all things indie MMOs, so you don’t have to. This week, Zenith is in the running for an award, Travelogue gets a new roadmap and several developers release their monthly updates.

There’s a lot of other stuff going on as well, so let’s stop wasting time and get started with this week’s MMO Indie Spotlight.


Whether it’s a raft or a sailboat (or maybe something bigger?), a new video posted on BitCraft Twitter shows what players will see when they leave land and travel on water. And if you still have questions about BitCraftbe sure to ask them about the Discord Channel. Periodically, the developers intervene and launch responses, like they did this week.


The roadmap on the BoT steam page was updated this week. New items have been added, completed tasks have been removed, and a few existing items have been mixed up. A tracking post later in the week answered some questions from the community regarding the changes.


With so much to do in chimeraland open-world sandbox, it can often be difficult to know what to do. Should you hunt legendary creatures, make new additions to your house, group up with guild mates for cards, or something else? If you are looking for answers, the strategic station is now online. It’s a one-stop-shop for FAQs, guides, and other resources to help you find your way.

dual universe

This week, a forum post from NQ-Nyota covers all the upcoming honeycomb changeswith a long Thread following in its wake. And as always, this week Ask Aphelia (episode 12) covers all general questions about dual universe.

Drifting embers

The State of the game: July the newsletter arrived via email and a forum post this week. The Worldbreaker II stress test begins on August 13 (sigh today). Other major areas of focus in July were dungeon development, quest and dialogue systems, and more.

fractured online

The seasons update went live on Wednesday. The full patch notes will give you all the details, but the big news is the addition of season leaderboards and some city-related updates.


After the last two weekly updates, new areas have been added to the Genfand map, this week’s update focused on the tutorial overhaul. The new tutorial should only take players 30-60 minutes, after which they will have access to a reworked post-tutorial area.

Gloria Victis

In Weekly Update 328, the development team tweaked and polished the recently added mini-games. Included in the QoL section of the update is the addition of more mass production crafting recipes. And while the map revamp didn’t make it into this update, players can expect the new world before the end of the month!


Team 21 July Dev Blog was released this week. Instead of the typical update on work done over the past month, this post provides insight into the games that have inspired the team’s career.

Legends of Aria

It was announced on Tuesday that there would be a exclusive character NFT sale later this month. The sale will be limited to just 250 NFTs and will cost 1.75 SOL (around $70).

Legacy of the Mist

The Variguj Visitor Update went live this week. The update marks the start of Season 4 and adds a new region to the map. The full patch notes also include new quests, the addition of Dragon Armor, and a new endgame boss to fight.

Monsters and Memories

Another month is in the books for the M&Ms team, and that means another dev update was released this week. Update 23 includes a bunch of character, creature, and environment artwork along with technical, UI, and design updates.


All Alpha 2 invites have been sent out so far. If you don’t have one, check with your friends if they have friend codes to pass on.

past fate

Patch 0.3.8 was deployed this week. Players can now wield staves and wands, opening up a whole new world of magic and sorcery. On the less magical side of things, the full patch notes also mention that cooking has been added to the game.


INSANE took Profane Twitter to show some of the cosmetic options that may be available in the store (Profane will be free, so there must be a shop) when the game launches. The tweet assures us that the shop will not have paid items and will be filled with many cosmetic items, including skins for your character, ships and even city structures!

F4E project

F4E project the next prologue season, Lurking & Slurping, begins August 11. Until the 15th, players will be able to earn Season Points which can be used to purchase pre-release items.

prosperous universe

Check out Weekly Dev Diary #346 to see what Michi thinks about commodity manipulation in the capitalist world of COULD. And be sure to check out the patch notes for the Convergence update which was posted this week.


Developer Update #20 shares an overview of all the work done over the past month, and there’s a lot. Alpha 5 is also complete, with increased viewership and positive player feedback suggesting a bright future for the game.

Kingdom of the Mad God

Update has arrived and the Mad God Month event is now live. You can read the full patch notes here.

Honor scars

Last week the discussion topic on the forums was Bearan Lore. We’re going to Boargen Lore this week, and hopefully it won’t be too boring. And you’re welcome for this bad pun.


It’s time for another Weekly development blog. This go-around, we’re getting a website refresh, a bunch of concept art, a look at the underwater building blocks, and more.

Villagers and Heroes

The Midsummer event has ended and patch 4.82.4 removed the Twilight Vale portals. The patch also made some changes to the rifts, so be sure to check out the full patch notes.

The Chronicles of Wagadu

Alpha 2 is scheduled for September 12-26. You can find the app here.

Zenith: the last city

Zenith is a finalist for VR Game of the Year at International Virtual Reality Awards. Do you think he can trump titles like Resident Evil 4, Cities: VRand Star Wars: Tales from the Edge of the Galaxy?