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Carbon Based Lifeforms, a Scotland-based studio, today announced their new project: Hyperspace, a free-to-play, play-to-earn MMO set in a space sandbox.
Hyperspace is new intellectual property for the fledgling studio. According to Theo Priestley, founder of Carbon Based Lifeforms, the game is set in a different galaxy, with eight playable races, hundreds of ships, and four currencies. Players have the option to play as explorers, hunters, resource gatherers, and other roles. They will also have the opportunity to create items with the resources they find, which they can then resell to other players.
The game is, according to its developers, token-free and chain-agnostic, which means players have more freedom in how they approach the game. It is powered by Metanomic, a token-free game economy engine designed for Web3 games by the CBL team. CBL’s stated goal is to remove a cost barrier for entry into their game, so players don’t have to pay an upfront cost.
“We’re treating this like a gaming business for gamers, rather than thinking of it as ‘let’s launch a token first and design a game around that token,'” said Priestley (who is also the CEO of Metanomic) in an interview with GamesBeat. “Our approach allows us to offer this game for free, because our revenue model is not tied to a token, but to how the players themselves generate the economy.”
Priestley described to GamesBeat how the developers plan to make the game more accessible: “Generally, a game to win involves a token, and that means you have to buy that token to start playing the game, so there’s a initial cost or an investment.As the value of the token increases, the cost of the buy-in also increases for your average player….There is no financial impediment for anyone to play this game. this game for free and enjoy it for free, without ever engaging with the P2E aspects.
There is currently no planned launch date for Hyperspace, but interested users can sign up on the game’s website.
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